Modding


Outdated Mods For mods that have been released but do not work in the current stable or latest builds. Translation and Localization Everything related to the translation and localization of Stonehearth, if you wish to help out, or want to find a group of people focussed on translating and localizing Stonehearth into your language then please post in this category. Current Mods For mods that have been released and work in the current stable or latest builds.
Requests from modders to devs for 1.0 and 1.1 ( 2 3 4 ) [Modding] (62)

There are a few things that modders still need. As we approach the last versions, this is the time to ask for it! Let’s organize all our requests here!

Stonehearth Mod List ( 2 3 4 5 ) [Modding] (98)
About the Modding category [Modding] (3)
Is there a list of lua commands or at least can I do this? [Modding] (3)
[MOD] [18-21] Stonehearth Doorways 2.0 ( 2 3 ) [Current Mods] (42)
The Mythical Creatures Mod =Ceased Development= ( 2 3 4 ) [Outdated Mods] (74)
[MOD] Piles Plus v4.1.0 (A23+Appeal) :package: ( 2 3 4 ) [Current Mods] (78)
Baker_Mod crashes at start [Modding] (4)
ACE Tuesday #03 "Project & Stuff" [Modding] (10)
Pawel's Mod Corner: Autoharvest, Biome Crops, LostEms & others ( 2 3 4 5 6 7 8 9 10 11 12 ) [Current Mods] (226)
ACE Tuesday #01 "Foundation" ( 2 ) [Modding] (24)
Have an idea for an extremely ambitious mod but not sure how much of it is currently possible [Modding] (4)
[MOD] Faewood Biome [COMING SOON] [Current Mods] (14)
ACE - Authorized Community Expansion Project ( 2 3 4 5 6 7 8 ) [Current Mods] (141)
UI reverts upon loading game [Modding] (7)
ACE Tuesday #02 "The Lore Team" [Modding] (6)
Would it be possible to have all players share the same playerid? [Modding] (12)
[MOD] City planning with pegs (version 5.0) ( 2 ) [Current Mods] (27)
Question: why wont buffs show up for my worker? ( 2 ) [Modding] (34)
How to start modding for steam workshop [Modding] (15)
Русификатор stonehearth 1.0 ( 2 3 4 5 6 7 ) [Translation and Localization] (122)
Better mining (the baby steps) [Modding] (15)
Is there a way to add a step in the game creation before starting the game? [Modding] (1)
How to get 30 starting Hearthlings ( 2 3 ) [Current Mods] (40)
[MOD] ClearSky mod v1.1 :sunny: (reupload) [Current Mods] (19)
Manually force traits on citizens? [Modding] (4)
Swamp Biome Mod 🐸 (Big mushrooms) ( 2 3 4 5 6 7 ) [Current Mods] (130)
[MOD] Kaimonkey's Traits Version 3 -- Now with Pacifists, Barbarians and more! ( 2 3 4 5 6 7 8 ) [Current Mods] (140)
Kodi4444's workshop mods [Current Mods] (14)
Clan Amberstone mod [Modding] (12)