“Hello, my friend. Stay awhile and listen.”
– Deckard Cain, Diablo I
hey folks!
as was mentioned when the contest went on “hiatus”, and recently in @PDanford’s “creative process” thread, we’re going to be resuming this competition… soon…
before i simply reopen and resume business as usual, i thought we might recap how the previous competition worked, and perhaps revisit the process entirely… what didnt work? what did? what could be improved?
in a nutshell, each competition cycle was broken down into 4 weeks, with the first three being open to any participants, and the final week being reserved for those who “placed” in the preceding weeks…
folks submitted stories, and depending on the number of likes received, moved on to the final week of the competition, where they were lavished with praise and rewards (to include one or more of the following):
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Stonehearth stickers
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Steam codes
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inclusion is the planned Stonehearth Scribes mod
we had a number of submission rules:
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You can only submit one story per week.
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The story must tie in with this cycle’s theme “ABC”
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The theme for this week is “XYZ”
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The story must include [random requirement here].
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We’re asking for submissions to be no more than 400 words.
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Vote for as many stories as you want - simply ‘like’ the associated post by clicking the heart at the bottom of the submission.
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If you submit a story continuation from a previous week, there will be a varying number of automatic “likes” associated with the submission.
when the competition slowed down, we introduced new elements:
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an overall theme for the entire cycle
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weekly story parameters
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a story continuation “point system”
so here we are now… on the brink of reopening the competition (that was an example of building dramatic tension … skills!)…
with that in mind, please let me know your thoughts… if the entire competition should be reimagined/reworked, etc…
any and all feedback would be appreciated!