So, as has been hinted at in my posts, I have a bit of an obsession with the oceans and their animals. Also Moas. But I digress. My most beloved beasty from the bottom of the ocean, is the Nautilus.
(That’d be this bugger)
As such, I loved the idea of some fantasy coastal city catching dog sized Nautili for food, if only because it seemed so fantastic yet slightly familiar. But I wasn’t happy to just have the idea, I wanted to sea it in action (Bdm Tsh).
So I started thinking up how a sort of fishing mechanic might work for coastal cities in Stonehearth.
Then created some models! (My first models actually)
Once this was done, I started worrying about all the poor little Nuatili being overfished, and came up with some nice solutions to prevent the spamming (eh? eh? Spam?) of fishing vessels to get out of farming.
The first would be your very standard sea monster destroying your entire fleet/ water titan pounding your town, while the second seems far truer to the Stonehearth theme (and sense of humor).
Lets say you send out a few fishing ships to bolster your food stock. Then you send out more. Then you completely ignore any and all farming and have your citizens survive entirely on Nautilus Burgers™, Nautilus Steaks™, and Vegan* Nautilus Salads (*Not actually vegan). You’ll eventually be hit with this:
“The local Nautilus population has been decimated! Nautili have begun to evolve in order to survive.”
And then, you see these frequently popping out of the ocean and attacking your city:
It was also my thought, that they would attack and sink any unprotected fishing ships, and drop very little (if any) food.
So, guys and gals, what are your thoughts?
EDIT Might shorten the tentacles on the first nautilus