Troops freeze after creating second party

Summary:
I’m not entirely sure what causes this, but I have a theory. Anyway. I have 6 hearthlings who were promoted to footman, so Idecided to try breaking them up into two groups. After creating too groups, I noticed all soldiers assigned to “Green” were frozen in place. Eventually, Ogo and company showed up, and the green team just stood there and watched as the goblin army murdered things. They wouldn’t even fight beack when attaacked themselves.
Steps to reproduce:
This is just a theory, so I don;t really have a prescribed process, however the issue cropped up immediately after creating a green unit.

Expected Results:
Having two combat units
Actual Results:
Having a second unit of troops who would not move or act, even to eat/self preservation.
Notes:

Attachments:

Version Number and Mods in use:
release 582(x64), no mods
System Information:
OS Name Microsoft Windows 10 Home
Version 10.0.10586 Build 10586
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Type x64-based PC
Processor Intel® Core™ i5-3570K CPU @ 3.40GHz, 3401 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date American Megatrends Inc. P1.40, 9/4/2012
SMBIOS Version 2.7
Embedded Controller Version 255.255
BIOS Mode Legacy
BaseBoard Manufacturer ASRock
BaseBoard Model Not Available
BaseBoard Name Base Board
Platform Role Desktop
Secure Boot State Unsupported
PCR7 Configuration Binding Not Possible
Windows Directory C:\WINDOWS
System Directory C:\WINDOWS\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "10.0.10586.420"
Time Zone Eastern Daylight Time
Installed Physical Memory (RAM) 8.00 GB
Total Physical Memory 7.89 GB
Available Physical Memory 4.30 GB
Total Virtual Memory 16.0 GB
Available Virtual Memory 11.1 GB
Page File Space 8.16 GB
Page File C:\pagefile.sys
Hyper-V - VM Monitor Mode Extensions Yes
Hyper-V - Second Level Address Translation Extensions Yes
Hyper-V - Virtualization Enabled in Firmware Yes
Hyper-V - Data Execution Protection Yes

1 Like

I wonder if it’s related to Error adding an archer to the second flagteam

Did you try to teleport them?
teleport, save game, load game , ?hopefully fix?

It seems to be related. I have autosave were everyone from both teams are walking and acting again.

  • I have reloaded my other save. And i have tested to add the archer only into the second group. no freeze of the first group. when i add a swordmen, then the firstteam froze.

I also noticed, that both groups are following eachother, not sure why, i think when you have a knight added to the group both groups will follow the knight. When i moved the knight to the second group, group one is following group 2.

Autosave has still the bug. for example. when you add two swordsmen to the firstgroup again. firstteam will freeze.
auto_save.7z (7.3 MB)

As there is a new release, I will begin a new again. lets see if the bug will happen again.

Can confirm. I have also had troops freeze when promoting/demoting footmen repeatedly as temporary recruits.

1 Like

That would be this one:
http://discourse.stonehearth.net/t/change-job-bug-report/23928