Stonehearth Mod List

This topic has been made a wiki! This means that any user can edit this post to add or update mods listed here. Please try and maintain consistency by following the template at the bottom of the topic. If you have any questions, please reply below and mention moderators, we will do our best to assist!


Mods and Mod Concepts

Stonehearth Cafe (Cooking And Farming Expansion) 1.5

This Mod adds lots of new recipes for the cook and also pigs and yaks :smiley:

State: Working Verison
Author: @Froggy
Mod Version: 1.5
Game Version: 491
View more info here.

Brewery Mod 3.1 - Alpha 12 - *Itā€™s Back!*

This mod add a Distiller workbench for the cook as well as a few more drink recipes using the Distiller.

State: Work In Progress
Author: @Kurohito
Mod Version: 3.1
Game Version: 12 (newest version on github)
View more info here.

Bea small changes (v102)

Lots of fixes on itemā€™s images, most are the addition of the missing 6px
semi transparent border and a few needed some more work:

State: Completed
Author: @Beatrice
Mod Version: 1.02
Game Version: Alpha 13
View more info here.

Furniture Expansion Pack

This Mod adds lots of Furniture.

State: Completed
Author: @Pandemic
Mod Version: 1
Game Version: Alpha 13
View more info here.

Tuhalu

This Mod adds lots of Furniture .

State: Completed
Author: @Tuhalu
Mod Version: 1.1
Game Version: Alpha 13
View more info here.

Frostfeast

Adds snow, lots of furniture and a new campaign.

State: Completed
Author: @Froggy @RepeatPan
Mod Version: 1.1.2
Game Version: Alpha 13
View more info here.

Candledark Returns!

Adds a new campaign, lots of furniture and more zombie attacks.

State: Completed
Author: @Froggy
Mod Version: 1.1
Game Version: Alpha 13
View more info here.

EndPieces

This modification adds 14 lore friendly models to Stonehearth complementing the original wooden and stone fence design. The new models are available in both wood and stone models.

State: Completed
Author: @TomMartow
Mod Version: 1.06
Game Version: Alpha 13
View more info here.

Stonehearth Doorways

Adds Regular and Double Size Wood Doorways

State: Completed
Author: @jomaxro
Mod Version: 1.1
Game Version: Alpha 13
View more info here.

Retro Games

Adds totems and pictures of retro games

State: Completed
Author: @Wiese2007
Mod Version: 1.1
Game Version: 491
View more info here.

Patrol Points

Changes the behavior of the soldiers. Removes the patrol of the stockpiles and the large crates /urns. Adds a Patrol Point.

State: Completed
Author: @Wiese2007
Mod Version: 1
Game Version: 491
View more info here.

German Translation

Adds German as language

State: Completed
Author: @Wiese2007
Mod Version: 13.1
Game Version: 491
View more info here.

Beaā€™s french translation

Adds French as language

State: Work in Progress
Author: @Beatrice
Mod Version: 13.1
Game Version: 491
View more info here.

Chinese (Simplified) Translation Alpha 13

Adds chinese as language

State: Work in Progress
Author: @law
Mod Version: 1
Game Version: 491
[View more info here.][MOD]Chinese Translation (Simplified) V1.1 r935 šŸ€„怐ē®€ä½“äø­ę–‡ć€‘)

Spanish Translation

Adds Spanish as language

State: Work In Progress
Author: @ToLoCago
Mod Version: 00.04
Game Version: Alpha 19.0687
View more info here.

Nihonjin: Avairian's Japanese Themed Mod

A mod that brings the feudal Japan into your Stonehearth world. Watch your civilians don kimono and other Japanese themed outfits, build new things with all new crafting recipes. As the mod progresses be on the lookout for special features!

State: Work in Progress
Author: @Avairian
Mod Version: r58 v1.0
Game Version: Alpha 2 r58
View more info here.

Settlement Decor Mod

Adds 70 new items such as furniture, decorative items, doors, windows and plants for your town as well as adding a new profession, the gardener.

State: Work in Progress [Download available]
Author: @The_M
Mod Version: v0.985
Game Version: Alpha 15
View more info here.

Candyland Terrain Mod

This mod is a replacement of the regular terrain, making all the features candy-like. In the future, it may also provide new candy furniture and monsters.

State: Work in Progress
Author: @Relyss
Mod Version: 1.0 / 2.0
Game Version: Alpha 2 r58
View more info here.

Resourcecraft

This mod allows players to craft an harvestable item which requires 1 wood in production but provides 10 wood via harvesting.

State: Work in Progress
Author: @voxel_pirate
Mod Version: v0.2
Game Version: Alpha 3 - 0.10 (r92)
View more info here.

Starhearth

A group of citizens has been dispatched to provide resources for the home planet, will you lead them to ruin, independence, or create a new capitol and meet the leader in person, the choice is yours.

State: Work in Progress
Author: @wombat85
Mod Version: TBA (See Thread)
Game Version: TBA (See Thread)
View more info here.

A Song of Ice and Fire

A mod based on the works of George R. R. Martin and the mythical land of Westeros. Choose a house and banner, build your army, and work to take the iron throne, all while battling brigands, white walkers, and dragon titans.

State: Planning
Author: @Dwalus
Mod Version: 0.0.0
Game Version: N/A
View more info here.

Archipelago Biome

We only have 2 biomes, temperate and desert. This adds a third biome option, archipelago. Open ocean dotted with islands. New trees, fruits, oysters with pearls, wrecked boats with treasuresā€¦

State: Complete (new things can be added from time to time)
Author: @BrunoSupremo
Mod Version: Second
Game Version: Alpha18

View more info here.

Better Stockpiles

This mod add new item filters for the stockpiles.

State: Completed
Author: @Shinsaka
Mod Version: 0.16.3
Game Version: Alpha 16

View more info here.

Vel Equipment

also known as ā€œRing of Speedā€ since thatā€™s all thatā€™s in here for now.

Adds a craftable gold ring that gives a +100 speed buff to Workers.

State: Completed
Author: @Velerin
Mod Version: A.16.1
Game Version: Alpha 16.

View more info here.

Terrain Colors

This mod adds the terrain colors to the building editor.

State: Completed
Author: @Relyss
Mod Version: A14 onwards
Game Version: Alpha 16 / Alpha 17

View more info here.

Canyon Biome

This adds a new biome option, canyons. Red land, tall walls, with green valleys.

State: Complete (not sure what to do with it)
Author: @BrunoSupremo
Mod Version: First
Game Version: Alpha18

View more info here.

Easy Mode

This mod removes goblin thieves, removes item-destroyers, and scales down enemy health and attack power

State: Work in Progress
Author: @Squishalot
Mod Version: 0.1.0
Game Version: Alpha 17

View more info here.

ClearSky

This mod deletes clouds, thatā€™s it.

State: Complete
Author: @nikosthefan
Mod Version: v1.1
Game Version: A19 and beyond
View more info here

Peg Planning

Always wanted to build rough sketch of a buildings floorplan on the ground, without putting a single voxel down, this mod will solve your problems. Using pegs, which you can hammer into the ground, you can plan stake out your city in advance, without your schematics looking like an ugly distraction when youā€™re done planning.

State: Complete
Author: @nikosthefan
Mod Version: v5.0
Game Version: A19 and beyond
View more info here

Piles Plus

A mod that teaches your hearthlings how to pack things up for storage. The mod offers the piles youā€™re used to, but much more of them, so youā€™ll never have to worry about the town inventory limit, or where to put all your stuff.

State: Complete
Author: @nikosthefan
Mod Version: v4.1.0
Game Version: A19 and beyond
View more info here

Fortify

A simple but ongrowing mod, that adds more and more items, settled in a fortification theme.

State: Work in Progress
Author: @JohnnyTendo
Mod Version: v0.6.1
Game Version: A24/ Beta
View more info here

The Box Oā€™ Vox Necromancer Plus

A robust mod which has a necromancer as itā€™s main focus. Adds fruit trees to a custom biome along with a kingdom to go along with it.

State: Work in Progress
Author: @AndrealVox
Mod Version: v1.0
Game Version: Stonehearth v1.0
View more info here

Super Mod X

Now you can easily change the stat to whatever you want.
All you got to do is go into the mod folder and run the ChangeStat.bat and it will ask you ā€œWhat value do you want?ā€ then you type any number you want and then reload the mods in Stonehearth and all the Hearthlings will have a Mind Body and Spirit of the value you set.
the defalt value is 48.

State: Work in Progress
Author: @Kodi4444
Mod Version: v1.0
Game Version: Stonehearth v1.0
View more info here
View more info here

Super Mod 1-X

Now you can easily set the range of Mind, Body, and Spirti to whatever you want.
the default is 1-12
to change that just go to the mod folder
click on the ChangStat.bat
it will ask you ā€œWhat max value do you want?ā€
type the value you want and hit enter
Then it will ask you ā€œWhat min value do you want?ā€
type the value you want and hit enter
reload the mod and your hearthlings will have stats ranging from the min value to the max value you set.

State: Work in Progress
Author: @Kodi4444
Mod Version: v1.0
Game Version: Stonehearth v1.0
View more info here
View more info here

X Starting Hearthlings

the default is 30
but you can change that by going to the mod folder and run the ChangeValue.bat then it will ask you ā€œhow many starting Hearthlings do you want?ā€ then type in any value and then reload the mod and when you start a new game the value you typed in will be the number of Hearthings you will start with.

State: Work in Progress
Author: @Kodi4444
Mod Version: v1.0
Game Version: Stonehearth v1.0
View more info here
View more info here


Submission Template

If you would like to add your mod to the list, please follow the format below. (Copy and paste). This post is a wiki post, so anyone can edit it. Simply add your mod at the end of the list above, no need to submit it at the end of this thread.

 ## Mod Name ##

Put the Mod Description here.

**State:** Work in Progress / Complete / Planning / Discontinued
**Author:** @(your username here)
**Mod Version:** What version is your mod in?
**Game Version:** What version is it compatible with?

Please also provide a link to the mod's topic.
22 Likes

nice work @Alfieā€¦ two things:

  1. do you want a copy of the previous list, or would you prefer the ā€œclean slateā€ approach?

  2. will you be linking to a mod thread/download/etc as part of the template?

1 Like

Iā€™d rather start fresh. As it says, if people donā€™t want their mod to be on the list then it doesnā€™t have to be. Also, I forgot to ask for a link in the templateā€¦ I had to re-write this many times until I was satisfied with the layout. :blush:

Edit: May I suggest we unpin the last topic, and pin this one?

2 Likes

This needed to be done

2 Likes

Maybe I should alert some modders of the new listā€™s arrivalā€¦

Calling in @Miturion, @Avairian, possibly @RepeatPan, @Relyss and @chimeforest

1 Like

Nihonjin: Avarianā€™s Japanese Themed Mod

A mod that brings the feudal Japan into your Stone-hearth world. Watch your civilians don kimono and other Japanese themed outfits, build new things with all new crafting recipes. As the mod progresses be on the lookout for special features!

State: Work in Progress
Author: @Avairian
Version: Alpha 2 r58

2 Likes

Added, good sirā€¦ :slight_smile:

List Update

The list now supports mod concepts... :)

Just put the modā€™s state as Planning, and put version as N/A.

P.S: Iā€™m thinking of adding a Steve and Geoffers Seal of Approval to different modsā€¦ To say that itā€™s widely recognised or something along the lines of thatā€¦ What do you all think?

Settlement Decor mod

Adds a variety of new craftable furniture and decorative items to inject more life and variety into your settlements. Eventually it should also add some new proffessions.

State: Work in Progress
Author: @The_M
Version: V3.44 Alpha 2 r58

2 Likes

mine and @Geoffers747ā€™s name attached to it? positively brilliantā€¦ obviously :smile:

what constitutes a recognized mod though? oh, and I really like they way this thread is shaping upā€¦ :+1:

2 Likes

Iā€™ll get working on it as soon as possibleā€¦ would you like it to be an image or just some text?

I tend to suggest things and then not think through them, donā€™t I? Well lets say you or Geoffers need to say you approve, or have tested it?

Thanks! I feel like the layout is a tad better than the last oneā€¦ I mean it had all these weird symbols on it.

Edit: Got rid of this weird thing where the click count appeared above the mod name and also next to itā€¦ Probably a problem with Discourse itself. It doesnā€™t like <h2> and hyperlinksā€¦ :frowning:

Yay! Hopefully this thread wonā€™t get stale. @Alfie you must really like categorizing :P!

(I love your Title)

2 Likes

Surprisingly, Iā€™m actually quite organized. Iā€™m not @SteveAdamoā€™s assistant for nothing, yā€™know!

3 Likes

Yes, there was a pool of candidates, but none of them were ever seen againā€¦

3 Likes

Candyland Terrain Mod

This mod is a replacement of the regular terrain, making all the features candy-like. In the future it may also provide new candy furniture and monsters.

State: Work in Progress
Author: @Relyss
Version: Alpha 2 r58

3 Likes

Iā€™ve added all the mods up to hereā€¦ enjoy the updated list!

My mod is currently broken. And will probably be for a long time. You want to add broken mods too?

The list is just for mods (and mod concepts) in general. If itā€™s broken, just say it is in the description of the mod, or in the state.

Can I add mods not created my myself? Iā€™d love to make this list more complete, all Iā€™d like is a small mention on the top and 28 pounds of gold bullion.

Iā€™ll add my mods once I get a chance to update them ^^;