My idea for footman skill tree

at lvl 1 u get bonus hp
at lvl 2 u can chose to get bonus dmg or def

if at lvl 2 u go atk:
at lvl 3 u can chose to get bonus hp or bonus dmg from light armor
at lvl 4 u can use two handed wepons (axe, club, sword) and u can chose 1 kind witch get bonus to dmg
at lvl 5 u get bonus dmg
at lvl 6 u can promote your footman to barbarian

if at lvl 2 u go def:
at lvl 3 u can use all kind armors (light, medium, heavy) and u can chose 1 kind witch get bonus to def
at lvl 4 u can use shields (heavy and light) and u can chose 1 kind witch get bonus to def
at lvl 5 u get bonus to hp
at lvl 6 u can promote your footman to knight

if at lvl 3 u go in light armor (def or atk branch)
at lvl 4 u can chose to use bow too ( if u do, footman can only use light armor )
at lvl 5 u get bonus to speed
at lvl 6 u can promote footman to archer

barbarian later could be promoted to berserker

archer later could be promoted to scout, royal archer or crossbowman

knight later could be promoted to heavy knight or paldin

i hope all is clear. sry for bad english , but i try do my best.

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I moved a post to an existing topic: [Dev Blog] Job Progression Update

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