confirmed ^^ he must only change turnip to rice then it works ^^ also fallow to potato xD
Got this error message during my last recording session:
release-566 (x64)[M]
radiant/modules/entities.lua:22: assertion failed: Attempting to create an entity without a uri. If it is a temporary entity that shouldnât be saved, use stonehearth:object:transient
stack traceback:
[C]: in function âerrorâ
radiant/modules/common.lua:445: in function âassertâ
radiant/modules/entities.lua:22: in function âcreate_entityâ
âŚmod/ai/actions/get_drink_from_container_adjacent.lua:34: in function <âŚmod/ai/actions/get_drink_from_container_adjacent.lua:13>
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: ?
[C]: in function ârunâ
âŚ
[C]: in function ârunâ
stonehearth/components/ai/ai_component.lua:541: in function <stonehearth/components/ai/ai_component.lua:525>
[C]: in function âxpcallâ
radiant/modules/common.lua:257: in function âxpcallâ
stonehearth/components/ai/ai_component.lua:525: in function â_thread_mainâ
stonehearth/services/server/threads/thread.lua:249: in function <stonehearth/services/server/threads/thread.lua:246>
[C]: in function âxpcallâ
radiant/modules/common.lua:257: in function âxpcallâ
stonehearth/services/server/threads/thread.lua:246: in function âfâ
radiant/lib/env.lua:15: in function <radiant/lib/env.lua:14>
Since itâs referencing getting a drink Iâm assuming that itâs related to this mod and not the base game itself.
this probable the reason I am no longer able to fallow fields as well.
"stonehearth:kingdoms:ascendancy": {
"fallow": {
"crop_type": "cookmod:crops:potato_crop",
"ordinal": 10,
"level_requirement": 0
So changing fallow to potato should fix?
The lua, get_drink_from_container is located in the cookmod/ai/action I think something with the last patch (572) has changed a lua requirement as other mods that function with lua scripts are effected as well.
Possibly, but the above occurred in 566 rather than 572.
Yeah, so that it doesnât override it.
Thanks all for the feedback and patience.
Unfortunately Iâve been away with work for the last two weeks and have had no internet access.
Iâve updated the mod to fix the initial crops and display name issues. Iâm still attempting to replicate the drink_from_container issue.
I donât know if itâll help at all, but I think this is the recording session where it occurred, so you can see what I was up to at the time.
I recorded again and it popped up again, only once. Iâm not sure what caused it but I have noticed that Iâve got an active order to place a barrel but the location is inaccessible because the Hearthlings have surrounded it with other barrels. Similarly, in this most recent session I tried moving my wells and one wouldnât place, possibly due to pathing issues. Iâve no idea if thatâs related or if itâs just coincidental.
To help with replication/fixing Iâve uploaded my last 5 saves along with my mods folder. If the mod folder isnât there, things are still uploading. The link is here: Stonehearth - Google Drive
If I may make a suggestion for the future, perhaps convert wells over to storage containers that instantly and automatically (re) fill with water to their maximum capacity and can only hold water.
Iâve noticed that especially in the late game I spend a lot of time micromanaging water, berry bushes, and beehives to keep up with my Hearthlingsâ thirst. It would be very nice if the Cook could draw water as needed from wells, meaning making drinks would be no more complicated than preparing cooked food.
I understand that Iâve no knowledge of Lua or the code for this game (or mod) in particular, so this may be something far easier to say than do, and I can accept that. But it would be a nice quality of life improvement of possible.
This is exactly my intention, when the game allows for it. Unfortunately as of right now there is no similar mechanic to modify.
In the meanwhile Iâve done some tweaking to Yaks, and their food. This should stop them wandering as much.
Hai again froggy. sorry for always bugging you XD. I have noticed recently that I have never seen the truffles that the pigs are supposedly meant to be finding. Are you aware of this issue?
Errrrrmm.
I may or may not have forgotten to add them after I thought of the idea while writing the description.
Thanks for the reminder ^^
hahaha all good XD glad to point it out then lol
What version is compatible with this mod?
latest, if im correct
Thak you.
Hmmm⌠In my data, mason canât craft the wellâŚ
Hello mw0527.
I just checked again and everything appears to be fine. Is it just the well that is not crafting for you or are other parts missing?
What other mods have you installed? There can sometimes be issues caused by overrides on other mods.
I installed only this mod and brewery mod.
It looks all of recipes except for cookâs.
cookâs recipes are part of missing.
(That mean is no outfits, wind sail, cake, and more)
Farmer canât plant rice and potato.(Not exist in UI)
Shepherd is unconfirmed.
Then it would appear that the mod isnât loading at all. It works fine on my machine.
Your mods folder should look like this:
Youâll also have the brewery mod in there.
Make sure youâve downloaded the .smod version, and not the rar version. The rar version requires that you unpack it before you can play it.