Indeed, filling holes is only one of the many applications for this mod. Personally I’m a huge fan of the grass colour transitions around cliff faces and such… but I can’t stand breaking the pattern when I want to add roads and so on.
Also, dark green slabs for building with? YES PLEASE! I’m actually very keen to try “capturing” a Black Cord crypt by building a wall around it (using /ib – I’m not worried about the hearthlings dying, but if the soldiers come to assist any wounded hearthlings then the crypt will be destroyed…); and then I can build a graveyard around that “inner sanctum” to create the ultimate necropolis!
Or, for those less interested in dark and twisted necromancies, those dark green blocks also work perfectly for the moss on bunny statues – many players have been using those in awesome shrines, and I’ve seen more than one up-scaled build; but I love that old and overgrown look…
And the potential uses for the ‘gold ore’ coloured stone slabs… Dwarven holds and statues, really fancy castles, the list goes on!
Honestly, more variety in the building palette can only be a good thing
Yes, it is. Haven’t checked if there is any loading issue with old saves, but it should work fine on A19.
(Make sure the mod is enabled on the Settings->Mods tab on the main menu before starting/loading a game).
The colors are ruled by the biome and each has a different set of colors. Temperate has 6 different stone colors, desert has 4.
So it depends on what biome you are using and at what elevation the stone is.
I guess there aren’t enough dark colors in the palette, but this mod is focused on the terrain colors
If I decide to add extra colors, I’d probably need to change the name of the mod.
BTW, updated OP with A20 compatibility (fix for tooltips) and removed old download links.
Okay how about a little bit cheating then.
Just add one black, Coal, as color.
You would not have to change the name because coal black is a terrain color
All the ore veins colors are already added under the stone material. As you can see in the screenshot on the first post, the coal one (next to the gold) looks kind of greenish and the other darkest color (first one selected) is kind of reddish. I tried using them and they didn’t look like black Those are the actual colors used in-game for rendering the terrain.
From the table you posted I’d say black, ink and jet black are the most desaturated and darkest.