For instance, I wanna craft 10~100 bullets from 1 plastic bar.
Is it possible to make such recipes? Or do I need to change the whole crafting coding? (Well, to be honest, I’d rather give up… I mean it’s not really worth it…)
For instance, I wanna craft 10~100 bullets from 1 plastic bar.
Is it possible to make such recipes? Or do I need to change the whole crafting coding? (Well, to be honest, I’d rather give up… I mean it’s not really worth it…)
I think it’s possible. I found a sample code on this thread that does that. On the recipe file, you can specify several items like this:
"produces": [
{
"item":"yourmod:item_1"
},
{
"item":"yourmod:item_2"
},
{
"item":"yourmod:item_3"
}
]
I don’t know if this still works with the current alpha, but you can give it a try
Ok, I shall try it later on. Thanks for sharing.
I can confirm it does still work as Relyss showed, and though her example implies different items, you can have a recipe that produces multiple of the same item as well. You just have to list them separately in an array like that (last I checked, trying to add a “count” attribute doesn’t work like it does in ingredients).
Awesome! Thanks for the info.