[A10R293] Zulser Ltd

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Zulser Ltd. is your go-to manufacturer of machines in the Stonehearth universe.

Download

Please check the notices regarding use of this mod in other projects below.

Download the latest release from GitHub

Product Range

Zulser Ltd. offers a wide* variety of products whose blueprints may be licensed to approved crafters across the cube. Our product range includes but is not limited to:

Conveyor Belts

Carrying items is a stressful, dangerous and wearing task. With our conveyor belts, carrying items takes care of itself. Your workers will be free to do other duties while our Move Along technology safely transports your items to their destinations.

Big operations, be it mining, forestry or crafting, has never been easier. Crafted by any skilled carpenter, this fine piece of Zulser engineering will redefine the way items are transported forever.

* Due to issues with one of our suppliers, our range of products might be reduced. We apologize for any inconvenience.

History

May 16th, 2015

Zulser Ltd. continues to be the market leader in moving technology with its introduction of a new generation of conveyors.

These new conveyors, made of stone by approved masons, are blast and heat resistant*. Due to their sturdier construction, they are more expensive but can also transport items at a faster rate.

The brilliant minds of our engineers have also resolved various issues with our older generation of conveyor belts. We have been sending instructions on how to fix these issues to your local carpenter.

April 4th, 2015

We are pleased to announce that with the help of our physicists, we were able to identify and solve an issue that our Conveyor series had in regards to β€œfloating items”. The issue has been solved and all contractors have been informed how their existing conveyors can be fixed. Please note that items travelling on conveyors before they are fixed may behave erroneous.

We are also proud to announce a new product for our Conveyor series, the Conveyor Mini.

With only half its length, but the same functionality as the standard conveyor, the Conveyor Mini is ideal for tight spots where space is premium.

The Previous Past

You wish to learn more about Zulser’s history and ask some employees the way to the history department. They all assure you it exists and that they’ve been there the first day they’ve started at the company, but nobody can remember anymore where it was.

[CONFIDENTIAL] Product Research & Development To: β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ

Our top priorities are:

  1. β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ.
  2. β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ
  3. β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ
  4. β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ
  5. β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ
  6. β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆ β–ˆβ–ˆβ–ˆβ–ˆβ–ˆ
  7. Adopt a puppy.

Bugs, Features Requests and more

Can be done either here or, preferably, over at GitHub.

Team

  • @RepeatPan - unclogging tubes, inventing new ways to break an engine, enforcing mind control standards and creating glorious company logos in Inkscape
  • @Froggy - probably everything graphical in the mod that doesn’t look like it’s been made by a six year old. Except the Zulser logo. That’s @RepeatPan.

β€œTerms and Conditions”

Definitions: β€œcode” is either lua or JavaScript, β€œassets” refer to everything else in the mod.

  • The code was neither obfuscated nor compiled and is provided with its natural formatting and comments. The comments may not be appropriate for all target audiences.
  • You are free, and even encouraged, to take a look at the code and assets to understand how the mod works. You are not allowed to take any part of the mod, code or asset, and distribute it yourself, independently or as part of another mod without explicit written permission by @RepeatPan. We don’t mind you taking a look at the code to get an idea how to implement it yourself, but if you’re blatantly ripping off large parts of our code or assets, you’re going to get into trouble. Exempt from this are of course forks on GitHub with the intent to improve the quality of this mod. :wink:
  • You are not allowed to distribute the mod anywhere else. This includes things like uploading it to β€œmod repositories” or β€œnexuses” or whatever you might want to call it. The only official download is in this thread.
  • The mod is provided β€œas is”, without warranty of any kind. If it somehow manages to convince your computer to catch fire, don’t blame us (we’ll try our best to avoid that, of course).
20 Likes

First customer here :customs:

YAY, Zulser conveyer belts!

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Do you produce salt by any chance?

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@RepeatPan at’s great! I look forward to! Finally came, thank you for everything!

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@RepeatPan I found a problem, the mod can’t load. I know where the problem is, but I’m illegal, I use the image:

Do you understand?? Less of a layer of β€œfolders”.

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Fixed, and thanks. :slight_smile:

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This company is selling dangerous products! Need Hardhats!

My wood operation!

Hope this can be a thing in the future. Go up or go down. Or with an elevator or something.

@RepeatPan You have outdone yourself! Which is quite a feat.

Bug: well maybe more a bug from the game itself, but gravity is not always working. Sometimes it does. See first screenshot. sometimes it falls down (especially when people pick up stuff below it. But most of the times not.

6 Likes

Hah! That’s very cool. There may be a device in the works that deals with different terrain levels.

I have said too much… the Zulser engineers are looking at me menacingly while sharpening their pencils.

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Woops! It’s been ages since I’ve made an smod… Guess it shows! Thanks for reporting it!

There are plans for that, yes. I’m just not quite sure what it would look like.

Amazing! I can see that the future is in the past for your town! :smiley:

https://github.com/Quit/Zulser/issues/3

I don’t know why this happens to be honest - I don’t understand gravity good enough. The issue tracker has another possible option which we might employ.

Please report to HR immediately.

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hah yea I can see that the last ones are wrongly placed. :eyeglasses:

cool.

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I forgot the poster that was included in the delivering package. So I just post it in this prominent area. : :mask:

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Did you make that or get it off Google images?

Probably photoshopped an existing poster.

Anyway, lovely work there @RepeatPan & @Froggy :heart: !

2 Likes

That’s what I was thinking but I wanted to be sure.

a bit of both :wink:

Zulser News, April 4th 2015

April 4th, 2015

We are pleased to announce that with the help of our physicists, we were able to identify and solve an issue that our Conveyor series had in regards to β€œfloating items”. The issue has been solved and all contractors have been informed how their existing conveyors can be fixed. Please note that items travelling on conveyors before they are fixed may behave erroneous.

We are also proud to announce a new product for our Conveyor series, the Conveyor Mini.

With only half its length, but the same functionality as the standard conveyor, the Conveyor Mini is ideal for tight spots where space is premium.


A few notes regarding this update (r2):

  • Due to the newly implemented gravity and the way it works (yay for modular components that I was too lazy to do earlier on), existing items on conveyor belts may be lost. They’ll throw a lua error for certain, but as far as I can tell that’s semi-harmless. Thanks to @Miturion for finding some serious bugs with this new mechanic!
  • All conveyors are now properly tagged as β€œmachinery”, no longer as β€œdecoration”. The names and descriptions have been adjusted, too.
  • The mini conveyor works just like any other conveyor, but is only half the length.
9 Likes

wow!!! :kissing_heart:

Great. :kissing_heart:
I will order 5 more packages. And 3 mini’s for the price of one.

1 Like

Is it me, or are those logs falling off the final belt and trying to break space-time by co-existing within the same volume :wink: ?

But seriously, how about a storage container that can be fed (or fed AND emptied) by conveyor belts?

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I don’t watch the live streams because they’re at two in the morning and contain mostly modelling that I, as a completely and utterly failed artist, can’t really do anything with…

But wasn’t there some talk about crates/barrels? What’s the status on those?


Technically, it would be easy to tell conveyor belts to β€œsuck” things out; the update to R2 also saw changes that allows other entities to place things on conveyor belts (zulser.automation.place_entity, analogous to radiant.terrain.place_entity, but if executed on/at a conveyor, it’s put on the conveyor instead) - so β€œputting things down” could work just as easily. Unless I broke it with the recent change, I believe that conveyors can put things directly into a stockpile… but sadly, it’s all in one spot and not really intended. I would like to have some sort of β€œfills-stuff-into-a-stockpile-properly” machine, but I’m unsure as to how that machine would look like (not code-wise, but visual).

5 Likes